Post by Jachimaru on Oct 15, 2011 20:32:50 GMT -5
Vizard
Name: Kurosawa Tetsuya, AKA Jachimaru
Age: Appears to be in his twenties but is actually around 600 years old.
Gender: Male
Weight: 143 lb
Height: 5' 10"
Description:
Personality: Jachimaru is very good at putting up a facade around other people, often acting nice around others. He tends to look after his friends and acts as if he would protect them at all costs, however, if things get rough, he's often nowhere to be found. He acts as a very nervous person around others as well, and often acts as if he's easily scared. On the inside he likes to see others suffer and heart broken. He dilsikes confrontation, but if there's no other choice, he will fight with his all. If driven to a corner, fear often causes him to break and temporarily "go crazy", letting his Hollow side take care of the fight for him.
History: N/A
Zanpakutou
Name: Shisou (Shadow of Death)
Spirit Form:
Sealed Form: In it's sealed form, Shisou takes the form of a pitch-black katana. The guard is in the shape of a cloud.
Shikai
Call Out Phrase: "Engulf it all in darkness, Shisou!"
Appearance: In shikai, Shisou's appearance stays the same, except that it becomes covered in a very dark purple aura.
Abilities:
- Aura Manipulation: In shikai, Jachimaru is able to manipulate the aura around his blade into different shapes and densities. The total mass of the aura can't be changed unless more reiatsu is added into the aura.
- Enhanced Speed, Power, etc.: In shikai, Jachimaru's abilities increase by a large amount.
Bankai
Call Out Phrase: "Bankai, Shisou no Datenshi!" (Fallen Angel of the Shadow of Death)
Appearance: After releasing, Jachimaru's Appearance changes, and his sword disappears as he becomes surrounded by his aura.
Abilities:
- Enhanced Aura: In Bankai, Jachimaru is able to control the form of his aura significantly easier. He can change portions of his aura into different forms and control multiple "instances" of his aura at once. He is also able to channel kido and other reishi-based techniques through the aura.
- Reishi Absorbtion: Similar to a Bount's ability to absorb the surrounding reishi and increase their own strength. In Bankai, Jachimaru can use the surrounding reishi by absorbing it into his aura and making the size of the aura larger. He is also able to turn reishi into a seperate instance of the aura from a distance, although it takes more energy the further he is from the area.
- Aura Teleportation: While anything is within, or standing on, his aura, Jachimaru is able to instantly transport it anywhere else within his aura. This can be used to transport himself and others, but it can also transport reishi-based techniques. It also allows him to essentially negate any shunpo or similar techniques of anyone within his aura, by moving them to wherever he pleases. It takes more energy to move higher-level techniques and stronger opponents, however, if the person being moved doesn't resist, then it uses very little energy.
- Mind Reading: By inserting his aura into the brain of someone and connecting it with himself, Jachimaru is able to read information within the target's brain. This technique can not be used to read the movements of the target, and can only be effectively used while both the user and target/s are immobile.
- Blood Infusion: This technique is typically used to restore strength to an ally, but can also be used to harm others. By inserting his aura into a wounded person, he is able to make the aura act as blood for the person until they become healed. This technique can also restore reiatsu by a small amount, but is typically used as a temporary fix. Offensively, by making his aura acidic, he is able to corrode the bodies of his targets. The aura stays within the targets' bodies indefinitely, only being able to be removed by medical kido.
Demon Arts
(Up to 4)
Name: Sekienton
Number: Bakudo 21
Incantation: N/A
Effect: Creates a blast upon activation and is used like a ninja's smoke bomb.
Name: Hyapporankan
Number: Bakudo 62
Incantation: N/A
Effect: Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams.
Name: Shakkaho
Number: Hado 31
Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"
Effect: Fires a ball of red energy at a target.
Name: Soren Sokatsui
Number: Hado 73
Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens."
Effect: Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.
Inner Hollow
Name: Tatsuya
Description: A paler, white-haired version of Jachimaru.
Hollow Form: Image
Hollow Abilities:
- Hollow Aura: In his hollow form, Jachimaru's aura becomes extremelly stronger. The speed at which the aura can be created and manipulated is increased greatly.
- Aura Cero: A special cero consisting of a small amount of reiryoku and a large amount of Jachimaru's aura, allowing him to manipulate the shape and density of the cero mid-flight. It also allows him to split the cero into multiples. It's strength varies depending on the amount of reiryoku and density of the aura, and can be very devastating under the right conditions.
- Aura Bala: A bala version of the above cero.
Mask Appearance: i246.photobucket.com/albums/gg109/arturoplateado9/Hollow_Mask_by_NaeRei.jpg
Mask Abilities:
- Aura Control: While his mask is on, Jachimaru's aura control is increased, and it also allows him to generate his aura without having to release shikai.
- Enhanced Abilities: All of his abilities are greatly increased with his mask on.
- Cero: Jachimaru is able to charge a dark purple cero from his forehead or, if he is using his aura, anywhere on the outer edge of the aura.
- Mask Lengths: Without Shikai released, Jachimaru is able to hold his mask for up to 6 minutes. In Shikai, he is able to hold it for up to 3 minutes, and for up to 1 minute in Bankai.
Pickles